A vehicle has no textures or spawns invisible
Fix a modded vehicle that shows up white, untextured, partly missing or invisible in GTA V or on a FiveM server.
- Applies to
- V
- Multiplayer
- Last checked
What you see tells you where to look. A white or gray car has its model but not its textures. An invisible car, or one that won't spawn, is missing its model or was never loaded.
The vehicle is white or untextured
The game found the model, the .yft, but not the texture dictionary that goes with it, the .ytd.
- Check the
.ytdis there. It sits beside the model and has the same name:police.yftneedspolice.ytd. If the download had one and your install doesn't, copy it in. - Check the names match. If you renamed the model to fit another slot, rename the
.ytdthe same way. A model namedpolice2.yftdoes not readpolice.ytd. - Check the texture names inside. Open the
.ytdin OpenIV. Livery textures must keep the names the model expects, such aspolice_sign_1. See Installing a texture or livery. - Check for a shared texture file. Some packs keep common textures, such as light bars, in one shared
.ytdthat every car in the pack reads. If you installed one car from a pack and left the shared file out, parts stay white. - Check you edited the right copy. For a replace vehicle, the game loads the copy in the highest patchday pack. A
.ytdplaced in an older one is ignored.
Only some parts are missing
- Lights or equipment are untextured. A shared
.ytdis missing, as above. - The car loses detail up close. The
_hi.yftfile is missing. Each vehicle has two models,name.yftandname_hi.yft, and needs both. - Wheels or extras are missing. The pack's data files were not installed. A replace vehicle that needs its own
vehicles.metaorcarvariations.metaentry will show parts wrongly without it.
The vehicle is invisible or won't spawn
- Check the model name. Spawn it by the exact name in the readme.
- For an add-on, check
dlclist.xml. The pack's line must be in the copy insidemods, spelled like the folder. Seedlclist.xmlanddlcpacks. - Check the
modsfolder is loading at all. If no mod works, see My mods folder stopped working. - Check the game's limits. With many add-ons, a vehicle can fail to load, or flicker in and out. Install a
gameconfig.xmlmade for your game version.
Textures go blurry or the world stops loading
The game has run out of memory for textures. Vehicle packs with very large textures cause it, more so with several on screen. Remove some, or look for a version of the pack with smaller textures.
On a FiveM server
- Check the resource started. Look in the server console for its name, and for errors beside it.
- Check the files are in
stream. The.yft,_hi.yftand.ytdall belong in the resource'sstreamfolder. - Check the size. The server console warns about oversized assets when the resource starts. A
.ytdthat is too large may not load on players' games. Ask the author for a smaller version, or resize the textures. - Rejoin. After a resource changes, players keep the old files until they reconnect.
- Check the data files. A vehicle resource lists its
vehicles.metaand other data files infxmanifest.lua. If they are missing from the manifest, the car spawns wrong or not at all.
If one player sees the car and another doesn't, the fault is on that player's side. Ask them to clear their FiveM cache and rejoin.