Creating mods

Putting your own work on GTAPoliceMods, from the archive to the page people see.

8 articles

Uploading

5 articles

Packaging a mod, its screenshots, its description and its versions.

  1. Packaging a mod for upload

    Put your mod in one archive the site accepts, lay it out so people can install it, and leave out what gets a file refused.

    • V
    • Multiplayer
    • Legacy
  2. What belongs in the archive's readme

    Write a readme that tells someone what your mod needs, how to install and remove it, and whose work is in it.

    • V
    • Multiplayer
    • Legacy
  3. Screenshots that pass review

    Add screenshots in the right format and size, pick a cover, and show the mod as it really is in the game.

    • The site
  4. Writing a description people can follow

    Fill in the Details step so someone can tell what your mod is, what it needs and how to install it before they download.

    • The site
  5. Versions and changelogs

    Put out a new version of your mod, label it, say what changed, and hide or delete old versions.

    • The site

What staff look at before a mod is listed, and why some are sent back.

  1. Why your first uploads wait for review

    Find out why a new upload is looked at by staff before it goes live, what they check, and what happens while you wait.

    • The site
  2. Credits and permissions

    Credit the people whose work is in your mod, get permission before you share it, and know what is never allowed.

    • The site
  3. Why uploads are refused most often

    See the reasons a file or a version is refused, what each one means, and what to do to get it through.

    • The site